[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32710] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: blenderplayer building again in CMake+MSVC
Mitchell Stokes
mogurijin at gmail.com
Tue Oct 26 09:07:40 CEST 2010
On Mon, Oct 25, 2010 at 6:55 PM, Dalai Felinto <dfelinto at gmail.com> wrote:
> Revision: 32710
>
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32710
> Author: dfelinto
> Date: 2010-10-26 03:55:06 +0200 (Tue, 26 Oct 2010)
>
> Log Message:
> -----------
> blenderplayer building again in CMake+MSVC
> (I basically commented out functions already defined in other places)
>
> Modified Paths:
> --------------
> trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
>
> Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
> ===================================================================
> --- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
> 2010-10-25 22:44:01 UTC (rev 32709)
> +++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
> 2010-10-26 01:55:06 UTC (rev 32710)
> @@ -374,10 +374,12 @@
> struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char
> *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;}
>
> /* intern/decimation */
> +/*
> int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;}
> int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;}
> int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;}
> int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;}
> +*/
>
> /* smoke */
> void LzmaCompress(void) { return; }
> @@ -423,17 +425,19 @@
> char blender_path[] = "";
>
> /* CSG */
> +/*
> struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return
> (struct CSG_BooleanOperation *) NULL;}
> void CSG_FreeBooleanOperation(struct CSG_BooleanOperation
> *operation){return;}
> void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor *
> f_descriptor){return;}
> void CSG_FreeVertexDescriptor(struct CSG_VertexIteratorDescriptor *
> v_descriptor){return;}
> int CSG_OutputFaceDescriptor(struct CSG_BooleanOperation * operation,
> struct CSG_FaceIteratorDescriptor * output){return 0;}
> int CSG_OutputVertexDescriptor(struct CSG_BooleanOperation * operation,
> struct CSG_VertexIteratorDescriptor *output){return 0;}
> +*/
>
> typedef struct CSG_VertexIteratorDescriptor {int a;}
> CSG_VertexIteratorDescriptor; //workaround to build CSG_PerformanceBoolean
> Operation
> typedef struct CSG_FaceIteratorDescriptor {int a;}
> CSG_FaceIteratorDescriptor; //workaround to build CSG_PerformanceBoolean
> Operation
> typedef struct CSG_OperationType {int a;} CSG_OperationType; //workaround
> to build CSG_PerformanceBoolean Operation
> -
> +/*
> int CSG_PerformBooleanOperation(
> struct CSG_BooleanOperation *operation,
> CSG_OperationType op_type,
> @@ -442,5 +446,6 @@
> CSG_FaceIteratorDescriptor obBFaces,
> CSG_VertexIteratorDescriptor obBVertices)
> { return 0;}
> +*/
>
> #endif // GAMEBLENDER == 1
>
>
> _______________________________________________
> Bf-blender-cvs mailing list
> Bf-blender-cvs at blender.org
> http://lists.blender.org/mailman/listinfo/bf-blender-cvs
>
This breaks scons+msvc. And apparently breaks building on Linux.
More information about the Bf-committers
mailing list