[Bf-committers] hotkeys and sculpting
M. Kappes
mk at astrokiste.de
Thu Jul 15 09:11:14 CEST 2010
keep it as is. one can change
the keyboard mapping in the
user prefs. there is no need to
change the default.
regards,
Meikel...
On 15.07.2010, at 08:35, Michael Williamson <michaelw at cowtoolsmedia.co.uk> wrote:
> Ahh, but because it affects more than "sculpt mode" that can't be done....
>
> And because of that I'd rather maintain the status quo and keep "f" as
> it affects all paint modes, so potentially a larger bunch of users with
> only a dubious gain for a sculpt shortcut.
>
>
>
>
> On 15/07/10 07:32, Michael Williamson wrote:
>> My initial reaction was "ewww, muscle memory".... It's about the only
>> shortcut I use in sculpt mode (I switch brushes using the toolbar)
>>
>> so I've never had Toms problem...
>>
>> But after thinking a while, I'd think that rather than moving it to
>> something obscure it'd be better on all those keys freed up because
>> you're in sculpt mode....
>>
>> "ctrl" seemed a much better candidate as "lasso select" will never be
>> used in sculpt mode, and it's consistent with "painting apps" like,
>> well, painter!
>> and ctrl is right there as a home key...
>>
>> but then I remembered that ctrl is used in sculpt now!
>> ... so what about RMB?
>> select is awkward and feels like a mistake in sculpt mode... especially
>> when you accidentally select and drag other objects in the scene...
>>
>> it may not suit all tablet users, but feels more progressive than
>> choosing a "random unused key"....
>>
>>
>>
>>
>>
>> On 15/07/10 02:41, Jonathan Williamson wrote:
>>
>>> I would agree with changing the key for this However, rather than H, which
>>> is quite far from the normal left-hand location on the keyboard, perhaps we
>>> could do Q and/or W? These don't make much sense from an abbreviation
>>> standpoint but they are easy to reach and available. F doesn't really make
>>> much sense either.
>>>
>>> Jonathan Williamson
>>>
>>> Instructor - http://www.blendercookie.com
>>> Personal Trainer - http://www.mavenseed.com
>>> Founder/Artist - http://www.montagestudio.org
>>>
>>>
>>> On Wed, Jul 14, 2010 at 2:16 PM, Tom M<letterrip at gmail.com> wrote:
>>>
>>>
>>>
>>>> For sculpting I'd really like to have the Fkey related key combos
>>>> changed to some other key.
>>>>
>>>> The reason for this is that even though I use Blender almost
>>>> exclusively for sculpting work - whenever I want to switch to the
>>>> flatten brush, I press the FKey.
>>>>
>>>> Thus I would recommend that the brush radius, strength, and angle
>>>> functions currently bound to the FKey be moved to a different key -
>>>> perhaps the HKey.
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