[Bf-committers] New Developer Meeting minutes

joe joeedh at gmail.com
Tue Jan 12 00:30:07 CET 2010


But of course I'm going to look into it more now, I would love to be
able to not have to deal with the sheer slowness of scons.

Joe

On Mon, Jan 11, 2010 at 3:26 PM, joe <joeedh at gmail.com> wrote:
> Well, it's had a rough start and some of us are wary of using it
> exclusively without assurance it's not going to be a step backwards :)
>  I also think the fact that it generates makefiles makes some of us
> initially nervous, since makefiles are usually synonymous with
> "immensely painful and difficult to maintain".
>
> Joe
>
> On Mon, Jan 11, 2010 at 3:08 PM, Benjamin Tolputt
> <btolputt at internode.on.net> wrote:
>> Erwin Coumans wrote:
>>> Have you seriously tried to find a solution?
>>>
>>> I'm surprised of so much resistance among the Blender developers
>>> to such a nice build system as cmake.
>>
>> Agreed. There seems to be quite a few posts *looking for* problems with
>> CMake... I have not found any problems with CMake (provided I've set the
>> right options) and the capability of having a standard "make" along with
>> XCode & MSVC projects (I compile on all three platforms, though only use
>> Blender on Win/Mac) kind of tilts things in CMake's favour.
>>
>> That is not to say Scons is bad, I find it pretty good too - just not as
>> easy to use with an IDE. I just don't understand the animosity there
>> appears to be for CMake.
>>
>> --
>> Regards,
>>
>> Benjamin Tolputt
>> Analyst Programmer
>>
>>
>> _______________________________________________
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>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
>


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