[Bf-committers] Proposal: Using optical flow to smooth Speed Control for VSE
James Deery
james.deery at jadex.org
Sun Jan 10 12:21:49 CET 2010
Hi,
This look interesting, I would definitely like to see it in blender. I wouldn't mind doing some work on it. If you find a good resource for an algorithm and need some help, let me know. I'd have to brush up on my vector calculus but I'm ready for a challenge.
Regards,
James
On 10 Jan 2010, at 03:41, Ruan Beihong wrote:
> Thanks. That's what I'm going to do. His code would be helpful as a
> reference. But I want to implement another algorithm, which I'm searching
> for, with better accuracy and speed. And I hope it be integrated in to
> blender's code.
>
> 2010/1/9 ibkanat <ibkanat at gmail.com>
>
>> I am not sure what your trying to do with optical flow but Jahka had a
>> patch a while back. http://users.utu.fi/jhkarh/code.html
>> On Sat, 2010-01-09 at 14:32 +0800, Ruan Beihong wrote:
>>> Hi there,
>>> Is there any way of doing it? I've heard that the optical flow do
>>> wonders when interpolating frames between known frames. The current
>>> way of smooth gaps of frames is averaging the first and the second
>>> frames which is a method used in Cross effect.
>>>
>>> If I'm going to implement it (which I don't have much confidence since
>>> I know little about calculs), could it be possible to copy some code
>>> from OpenCV and integrate it to blender, or using OpenCV directly as
>>> an extern dependency, or just code it from scratch?
>>>
>>> Thanks.
>>>
>>
>>
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>
>
> --
> James Ruan
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