[Bf-committers] Improvements to shaders
george.steel at gmail.com
Sun Feb 28 19:38:29 CET 2010
I have attempted to make some improvements to blenders shaders.
First, I have added a full Cook-Torrance shader. This is a highly
flexible shading model controlled by IOR and RMS (both parameters
already exist for the Blinn and WardIso shader).
Also, I have corrected a long-standing typo in fresnel_fac. It
attempted to use a modified version of Schlick's approximation but had
a wrong sign which I have corrected. It is now much easier to control
and I have updated the tooltips in the RNA to match the correction.
My patch is available at [http://www.pasteall.org/11350/diff]
Also I am interested in the new render ideas at
this be a potential topic for a GSOC project? If so I would be
interested in taking it on.
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