[Bf-committers] Particles surfacing speed boost :)
Aurel W.
aurel.w at gmail.com
Sun Feb 7 12:01:48 CET 2010
Isn't marching cube very trivial to parallelize?
On 6 February 2010 22:21, Raul Fernandez Hernandez
<raulf at info.upr.edu.cu> wrote:
> Hi all :)
>
> I have improved the particles surfacing algorithm and now it has a speed
> boost over my previos implementation of an order of magnitude , and is
> now near production ready, all of that without multithreading/OpenGL
> optimizations :P , so in the future there's lot of room for further speed
> gains.
>
> check my site:
> http://farsthary.wordpres.com
>
> hope you like it
>
> Cheers Farsthary
>
>
>
>
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