[Bf-committers] bmesh vertex path done, CDT next?

joe joeedh at gmail.com
Sun Sep 20 19:29:54 CEST 2009


Oh, and cloth/softbody.  They should *sortof* work, but at the moment
they'd use tessellated face data, and they really should use real face
data instead.  I imagine I can handle that.

Joe

On Sun, Sep 20, 2009 at 11:29 AM, joe <joeedh at gmail.com> wrote:
> Particles, sculpt/multires, probably bunches of things that "should"
> work but I never tested, etc.
>
> Joe
>
> On Sun, Sep 20, 2009 at 11:13 AM, Tom M <letterrip at gmail.com> wrote:
>> Do you have a list of what domains need to be integrated still?
>>
>> LetterRip
>>
>> On Sun, Sep 20, 2009 at 9:08 AM, joe <joeedh at gmail.com> wrote:
>>> Bmesh already integrates fairly well with other subsystems, imho.
>>> Much of the remaining work I may leave to other devs, since I'm not
>>> really familiar with their domain (e.g. particles, or etch-a-ton).
>>>
>>> Joe
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