[Bf-committers] Rigging limitations / IK Features

Charles Wardlaw cwardlaw at marchentertainment.com
Tue Sep 1 16:08:37 CEST 2009


On Tue, Sep 1, 2009 at 10:02 AM, Martin Poirier <theeth at yahoo.com> wrote:

You can do that by adding a Lock Track after the first Track To. Set your
> pole axis as Track and the track axis of the first constraint as Lock.
>

Okay, but why are they two separate constraints when one would do?  Most of
the math for the locked track is already being done in the aim constraint
already anyway.

As a side note: why is it called Track / Locked Track instead of Aim / Pole
Vector?
~ C


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