[Bf-committers] meetings for new developers

joe joeedh at gmail.com
Wed Nov 18 10:21:27 CET 2009


I dunno.  What's wrong with just asking people to pop into IRC and bug
people every couple of hours until someone who knows shows up? :)

This seems too over-structured to work.  Getting people to show up for
the premeeting will be a pain.  Personally, I'd prefer people felt
comfortable asking questions in IRC anytime, or emailing the mailing
list.  With this, people may get the impression they should only ask
their questions in the once-a-month new-developers meeting.

Perhaps it'd be better to have a mailing list dedicated to asking
questions about the code?

Joe

On Wed, Nov 18, 2009 at 1:17 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
> Recently it was suggested that we could have meetings for new
> developers involved, heres some suggestions as to how I think it can
> work.
>
> - not too frequently, this takes energy from developers and time to
> set the topic and communicate whats going on.
> - each meeting have a topic - this can at least be a starting point.
> 2.5/BGE/MeshEditing/Modifiers/Sculpting/Rendering/Sequencer/Physics....
> etc.
> - Need at least 1 dev experienced in this area to show up.
> - Would be great if blender nation would post a week or so before the
> meeting, can show on blender.org also.
> - Having someone to take notes and post would be good too.
>
> * Who might be interested *
> - technical users who want to know more about blenders internals
> - people who are interested in how blender is developed
> - anyone afraid to ask 'stupid' questions on the ML or normally on IRC.
>
> * Please don't *
> - use this as an excuse to bombard others with feature requests
> - complain about blender only to 'motivate' others to fix ;)
> - expect to learn specific areas eg: OpenGL, Python, C... there are
> plenty of online resources.
>
> (this should be worded more nicely)
>
> ----------------
>
> Proposal
> - First Sunday of every month, 1 or 2 hr's before the normal developer meeting.
> - start the first meeting after beta0 release
> - first topic can be 2.5 - (macro's operators, rna, python etc),
> further topics can be set on the ML.
> - post on b.org, maybe blendernation too.
>
> Who does what?
> - me: arrange to have this posted on b.org assign topic, try make sure
> specific devs can be online.
> - (anyone?): run the meeting, keep on topic.
> - (anyone?): record meeting log.
>
> --
> - Campbell
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list