[Bf-committers] Meeting minutes
Ton Roosendaal
ton at blender.org
Sun Nov 1 18:26:01 CET 2009
Hi,
0) Previous week report, from Blender Conference meeting
- Blender 2.5 "beta 0" naming still has some pro/contra discussions...
in some aspects it's more like an alpha. Everyone agrees it has to be
communicated as a test build when released.
- Beta0 targets: Python api is ready for exporters, importers work for
mesh. Collada might be in as a target. Game Engine is nearly restored
and ready for test.
- Default .blend test suite needs update, action required still!
- Crucial is to get the todo list well communicating for the "release
log".
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo
- Everyone looks forward having the old bugtracker upgraded, like with
redmine.
http://rm.letworyinteractive.com/
- To welcome and support new developers, proposal is to make special
(weekly) Q&A sessions online for developers. Campbell will announce and
coordinate. Several ideas for welcoming and attracting new developers
were discussed (tutorials, templates, irc search bot, online workshops,
sprints in blender institute), clearly an important topic.
- Target 1 for Blender Foundation this year: implement better project
management, with more clear modules, module owners, and rights of
module teams to add developers or accept patches. Maybe even split up
mailing lists for commits based on this.
- Target 2: find funding for (half time?) hired development support. We
have too much backlog work on maintenance, documentation, website logs,
patch reviewing, etc.
1) Current projects
- Goo & slime tests: http://pfs.planetblender.org/
- Martin experimented with smarter button-value-sliding, proposal
follows.
(similar to http://www.sidefx.com/docs/houdini10.0/basics/ladder )
- Collada project: being integrated in trunk now. Main issue is get the
build environment work for new dependencies.
- Martin puts back the autotest-suite on the agenda, especially for
graphics correctness of UI. Unless someone else is interested, he'll
give it a try.
2) 2.5 project planning
- Further planning & updating will be in wiki... todo section.
- It's Matt's first week! He will be in charge of the wiki
communication too.
(We have a sponsor paying Matt for full-time coding work, to wrap up
2.5 project).
- Thomas Dinges likes to finish UI for nodes before first beta build
- Blender WindowManager crashes a lot currently with opening/closing
windows... ton will check
- Next sunday we'll review reports sofar and decide on testbuild
"beta0".
3) Durian
- Brecht + Nicholas started on Sculpt branch, speedup and memory
optimizing.
- Campbell works with Nathan on python rigging API, for creation of
automatic rigged characters.
-Ton-
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Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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