[Bf-committers] .blend file format + struct browser
blender at erwincoumans.com
blender at erwincoumans.com
Thu May 7 14:22:58 CEST 2009
Interesting, did Jeroen use his own software to extract the SDNA?
The readblend library can extract all information from any .blend file as
well. Here is a proof of concept, that reads the .blend in memory, and
converts the triangle meshes, textures, Bullet physics objects and current
camera position to Irrlicht+Bullet. Next on the todo is converting logic
bricks. Main purpose of this project is to have a BGE player under the
ZLib/BSD/MIT license, without (L)GPL parts.
http://code.google.com/p/gamekit/downloads/list
(only a Win32 precompiled binary, an OSX universal build will follow soon)
Ton Roosendaal writes:
> Hi,
>
> Sometimes people can surprise you tremendously! :)
>
> Out of the blue we received links from someone who fully documented the
> .blend format, and made a browsable DNA struct overview:
>
> http://www.atmind.nl/blender/mystery_ot_blend.html
> http://www.atmind.nl/blender/blender-sdna-249.html
>
> Kudos to Jeroen Bakker, I'll invite him to maintain this on blender.org!
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
> Blender Institute BV Entrepotdok 57A 1018AD Amsterdam The Netherlands
>
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