[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19161] trunk/blender/source/blender/src/ transform_conversions.c: Limit cascading rotations ( rotation on each child of a chain) to Individual Center mode, as I thought I had done at first.

Martin Poirier theeth at yahoo.com
Mon Mar 2 09:14:37 CET 2009


Center mode is already in the 3d view header.

Martin


--- On Sun, 3/1/09, joe <joeedh at gmail.com> wrote:

> From: joe <joeedh at gmail.com>
> Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19161] trunk/blender/source/blender/src/ transform_conversions.c: Limit cascading rotations ( rotation on each child of a chain) to Individual Center mode, as  I thought I had done at first.
> To: bf-committers at blender.org
> Received: Sunday, March 1, 2009, 4:55 PM
> This would be kindof nice as an option on the view3d header.
> . .more
> visible there.
> 
> Joe
> 
> On Sun, Mar 1, 2009 at 8:04 AM, Martin Poirier
> <theeth at yahoo.com> wrote:
> > Revision: 19161
> >        
>  http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19161
> > Author:   theeth
> > Date:     2009-03-01 16:03:45 +0100 (Sun, 01 Mar
> 2009)
> >
> > Log Message:
> > -----------
> > Limit cascading rotations (rotation on each child of a
> chain) to Individual Center mode, as I thought I had done at
> first. :|
> >
> > Modified Paths:
> > --------------
> >  
>  trunk/blender/source/blender/src/transform_conversions.c
> >
> > Modified:
> trunk/blender/source/blender/src/transform_conversions.c
> >
> ===================================================================
> > ---
> trunk/blender/source/blender/src/transform_conversions.c  
>  2009-03-01 11:47:29 UTC (rev 19160)
> > +++
> trunk/blender/source/blender/src/transform_conversions.c  
>  2009-03-01 15:03:45 UTC (rev 19161)
> > @@ -646,7 +646,7 @@
> >                {
> >                        bone->flag |=
> BONE_HINGE_CHILD_TRANSFORM;
> >                }
> > -               else if (bone->flag &
> BONE_TRANSFORM && (t->mode == TFM_ROTATION ||
> t->mode == TFM_TRACKBALL))
> > +               else if (bone->flag &
> BONE_TRANSFORM && (t->mode == TFM_ROTATION ||
> t->mode == TFM_TRACKBALL) && t->around ==
> V3D_LOCAL)
> >                {
> >                        bone->flag |=
> BONE_TRANSFORM_CHILD;
> >                }
> > @@ -3531,7 +3531,7 @@
> >
> >                        if(parsel)
> >                        {
> > -                               if
> (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL)
> > +                               if
> ((t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL)
>  && t->around == V3D_LOCAL)
> >                                {
> >                                    
>    base->flag |= BA_TRANSFORM_CHILD;
> >                                }
> >
> >
> > _______________________________________________
> > Bf-blender-cvs mailing list
> > Bf-blender-cvs at blender.org
> >
> http://lists.blender.org/mailman/listinfo/bf-blender-cvs
> >
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