[Bf-committers] Sound stuff - jack transport
Christopher Cherrett
stuff at trackingsolutions.ca
Mon Jun 29 18:19:55 CEST 2009
Wow great! That is exactly what I am talking about!
This makes it so handy to use professional audio apps with blender.
Thanks for the link!
-------- Original Message --------
Subject: Re: Sound stuff - jack transport
From: Olm-e <ol at ogeem.be>
To: bf-committers at blender.org, Christopher Cherrett
<stuff at trackingsolutions.ca>
Date: 06/29/09 09:59
> Is it this you are talking about ?
>
> http://blenderartists.org/forum/showthread.php?t=114454&highlight=jack+transport
>
> It's realy an interesting technique, and worked flawlessly for me last
> year when I needed it. (my wife is also doing electroaccoustic sound
> score with Ardour ... ;) )
>
> I think it's still working with 2.49 but had'nt got the time yet to test
> since I edited with that... (or even on 2.50 of course )
>
> Olivier M.
>
>> 5. Re: Sound stuff (Christopher Cherrett)
>>
>>
>> Message: 5
>> Date: Sun, 28 Jun 2009 12:34:28 -0600
>> From: Christopher Cherrett <stuff at trackingsolutions.ca>
>> Subject: Re: [Bf-committers] Sound stuff
>> To: bf-blender developers <bf-committers at blender.org>
>> Message-ID: <4A47B7B4.9080504 at trackingsolutions.ca>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> I am involved in setting up the DAW my wife uses for professional
>> orchestral composition for film scoring, I would say one of the most
>> useful things that could happen to the blender sound system is the
>> ability to be jack aware and sync to jack transport. That way you could
>> score your animations real time from the sequencer. It was being done
>> for GSOC at one time but died.
>>
>> What do you think?
>>
>> -------- Original Message --------
>> Subject: [Bf-committers] Sound stuff
>> From: neXyon <nexyon at gmail.com>
>> To: bf-blender developers <bf-committers at blender.org>
>> Date: 06/28/09 05:34
>>
>>
>>> Greetings,
>>>
>>> as holidays have just started for me, I have now time to continue my work
>>> on the new sound library. I've reviewed my previous design and noticed
>>> some major and minor flaws which I now corrected. My design is now pretty
>>> finished (until I notice new flaws) and I'll start implementation.
>>>
>>> The updated proposal is still there:
>>> http://wiki.blender.org/index.php/User:NeXyon/Sound
>>>
>>> Regards,
>>>
>>> J?rg
>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>>
>>> _______________________________________________
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>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>
>>>
>>
>>
>> ------------------------------
>>
>
>
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