[Bf-committers] Making suzanne manifold?
Chris Burt
duositex+blender at gmail.com
Fri Jun 26 22:04:13 CEST 2009
Just mark the eye edges of default suzanne as "sharp" :)
On Fri, Jun 26, 2009 at 12:59 PM, Ton Roosendaal <ton at blender.org> wrote:
> Hi,
>
> It makes the eyes look good for subsurf :)
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
> Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
>
> On 26 Jun, 2009, at 18:04, Ken Hughes wrote:
>
> > It there any reason not to make suzanne into a manifold mesh? Running
> > a
> > quick script to check for singular edges shows only some disconnected
> > faces around each eye. Would anyone object to me fixing that? Any
> > ramifications to regression tests?
> >
> > Ken
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