[Bf-committers] Blender 2.49 (a) Sequencer on Windows
dfelinto at gmail.com
Sun Jun 21 07:26:12 CEST 2009
I agree that sound in sequencer (in windows at least) not work all the time.
Do you know if the problems you mentioned are also responsible for the big
headache of exporting videos with audio from Blender?
2009/6/20 Peter Schlaile <peter at schlaile.de>
> today I used the Blender sequencer in 2.49 on Windows XP for the first
> time and was rather surprised, that _nothing worked at all_.
> * Sound seems completely broken (hangs Blender completely, if you activate
> scrubbing, doesn't play the sound at all)
> * opening DV-AVI does not work (even with ffmpeg compiled in).
> The reason for the later is pretty obvious in the code, since the AVI
> library of blender only supports certain specific AVI codecs (instead of
> using the appropriate Windows functions) and - is specifically for Windows
> tested _before_ testing with ffmpeg. So: we have the somewhat strange
> situation, that the audio track can easily be opened using ffmpeg, but
> opening a simple dvvideo stream within the same file will break on
> Windows. Either, we should shuffle tests around or we should make the
> internal AVI-loader check the files a little more seriously, before it
> tries to open them - even if it doesn't support them.
> I tested this with Blender 2.49 and the latest builds on graphicall.org,
> that will most likely become 2.49a on a Windows XP 32bit machine.
> I will happily assist anyone, who wants to fix that before release, since
> I don't think, it is a very good idea to release a totally non-working
> sequencer on Windows. (Or we did that already all the time, it was my
> first time, to take a look today - and, if I'm simply too stupid, to do
> Windows, please let me know, and I'll shut up immediately :) )
> So long and good night,
> Peter Schlaile
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers