[Bf-committers] Patch [#18745] Particle Related Patch API
Alberto Santos Martín
dnakhain at gmail.com
Wed Jun 17 14:09:32 CEST 2009
Hi, thanks for you fast reply.
I've a question, when you release 2.49a ¿there will be a 2.49b?
I mean, if this patches are related to python API and it will be
changed in 2.5 by a new one, ¿there is a possibility that my new
patches will be included in an official release?
Other question I want to ask you is what I need to redistribute a
version of Blender with my patches (for the project, I need to do
this), I mean, I suppose that I should include the licence and that.
There is a guide to do this as there was one to submit patches to SVN?
I can't find it.
Thank you very very much for your attention.
2009/6/17 Campbell Barton <ideasman42 at gmail.com>:
> Hi Alberto, 2.49a will be released soon.
> After this your patches can be reviewed for inclusion.
> - Thanks for your contributions
>
> On Wed, Jun 17, 2009 at 3:49 AM, Alberto Santos
> Martín<dnakhain at gmail.com> wrote:
>> Hi,
>>
>> I've finished (for now) developing Python's API patches because now
>> I've all variables that I need to finish my Degree's final project and
>> I want to share with you.
>>
>> It includes:
>> - Particle
>> - Vertex group dictionary in doc (to use with setvertexgroup/getvertexgroup)
>> - Particle.New return psys (not specified in doc)
>> - Draw As variable and dict
>> - Strand render toggle
>> - Object
>> - psys variable in duplicate
>> - Material
>> - Strand render variables
>> - Texture
>> - Use colorbands
>> - Lamp
>> - Spot buffer type selection
>>
>> In a few weeks I'll be able to release the script I'm developing and
>> share with you too.
>> I hope you find it interesting.
>>
>>
>> Best regards, Alberto Santos.
>> _______________________________________________
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>>
>
>
>
> --
> - Campbell
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