[Bf-committers] Deprecated methods in Blender Game Engine SVN(2.5 to be?)
jesterking at letwory.net
Wed Jan 28 10:18:50 CET 2009
Instead of FreeConsole you should link to the proper subsystem. This
can be set by changing in scons config the platform linking flags to
have /SUBSYSTEM:WINDOWS instead of /SUBSYSTEM:CONSOLE
I am against doing this by code.
2009/1/28 patrick <patrick at 11h11.com>:
> blenderplayer.exe is not closing the console on windows :
> #ifdef WIN32
> #ifdef NDEBUG
> if (closeConsole)
> //::FreeConsole(); // Close a console window
> #endif // NDEBUG
> #endif // WIN32anyone can fix this?
> also, maybe it's on my side, but the blenderplayer.exe frequency mode is not
> blenderplayer.exe -f 320 240 16 30
> resolution: ok (320x240)
> bit depth: ok (16)
> frequency mode: 60 fps WHY?
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