[Bf-committers] What documents should I read in order to embedblender?

Terrence Vergauwen terrence27 at gmail.com
Thu Apr 23 12:41:11 CEST 2009


Hi,

There's a very elegant and simple C/C++ 3D engine that allows you to read
objects in popular 3d formats like 3ds/obj, and makes it quick and easy to
program 3D viewports with object/view manipulation ontop of opengl or
directx.
It's called irrlicht: http://irrlicht.sourceforge.net/

I'd recommend you check it out it will save you heaps of headaches of trying
to reverse engineer blender into your application :)

Radiance

On Thu, Apr 23, 2009 at 12:22 PM, 明覺 <shi.minjue at gmail.com> wrote:

> On Thu, Apr 23, 2009 at 5:21 PM, Remo Pini <remo.pini at avexys.com> wrote:
> > Why don't you just use OpenGL directly? Sounds a lot simpler than using
> > Blender for that...
> I need the blender functions such as rotate, scale, move and maybe
> many other export/import functions, and I'd like to contribute code to
> existing big project, like blender, not just make some standalone
> pieces of code(a drop of water can only alive in the sea:). but thanks
> for the suggestion.
>
> >
> > -----Original Message-----
> > From: bf-committers-bounces at blender.org
> > [mailto:bf-committers-bounces at blender.org] On Behalf Of ??
> > Sent: Donnerstag, 23. April 2009 11:13
> > To: bf-blender developers
> > Subject: [Bf-committers] What documents should I read in order to
> > embedblender?
> >
> > Dear blender developers:
> >
> > I'm a newbie in blender development, (also a new user of it, I have
> > completed following the user manual to make a walking boy by
> > blender:), the main purpose I learn to use and develop blender is I
> > need to embed the 3d view window of blender into my own program to
> > display a 3d surface(yes, all i need is to display a 3d surface as
> > blender display it). Blender is an amazing work in free software, so I
> > also have much interest in developing for it. I have succesully built
> > blender from the source code, and now I want to dive into the code to
> > realize my purpose - embed blender 3d view window. Could you suggest
> > me some proper documents so that I can begin my work? I hope I can do
> > the job mainly in C language programming. Thank you!
> >
> >
> > --
> > My platform is debian-sid gnome mozilla eclipse monodevelop blender.
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
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> > Bf-committers at blender.org
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> >
>
>
>
> --
> My platform is debian-sid gnome mozilla eclipse monodevelop blender.
> _______________________________________________
> Bf-committers mailing list
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