[Bf-committers] Meeting notes: 2.48 plans
cw at blenderbuch.de
Tue Sep 30 20:13:09 CEST 2008
Campbell Barton schrieb:
> Hi Carsten, Trying to make a shortlist of your fixes/improvements that
> can be a realistic target for 2.48/GameKit release.
> Heres my shortlist, some of your requests are trivial and not worth
> clogging up this list with :-) - comments inline. Brecht, Benoit,
> there are some things you could comment on inline too.
Thanks for your time commenting it!
>> - TextWindow: No confirmation message when deleting Text buffers? (and no possibility to re-link)
> +1 ? - would adding an undo push be ok?, otherwise can add a message
Ok, for me ok, I simply forget about trying an Undo.... (I am an old
fart Blender user...)
>> - CD Actuator: Crossplatform? Needs at least a "Property" field for the Track number to be usefull. Python functions are quite useless
> -1 Id deprecate this actuator, is anyone seriously going to use it?
If it is crossplatform (I doubt...) leave it. Else drop it... I hate
writing "Only on Windows"
>> - Message System "To:" Fix it or remove it!
> +1 (not sure we are talking about the same problem though) I think
> this works, just requires an "OB" prefix, which can be changed in the
> conversion function and fixed for old files with do-versions()
Darn! The solution is so obvious...
I would not mind just documenting that you have to add "OB"...
>> - Keyboard Sensor: Get rid from "Hold" Buttons and Python functions? They dont work.... (since ages?)
> ?, never used this function, if it doesn't work then I guess we can remove.
It is not working (I think, see above) but using a simple AND Controller
and a second Keyboard Sensor is also just perfect ok. So I would vote
for removing it.
>> - anisotropic friction (neither the boat racer or the skiing game are
>> easy to do with bullet)
>> - Some FH (like in Sumo) like system would be nice, Ben told me that his
>> Distance Constraint could be added with a different algorithm to do this
> Thenks Erwin!, carsten - can you confirm it works, will assume done?
It both works like a charm! Thanks Erwin!
>> - Property Sensor not accepting properties as value (e.g. Equal Type), maybe ALL Value fields should accept Properties
> ???? - Not sure what you mean.
- You could enter something like "score*10" in the "Value:" field of a
- You could enter "speed*10.0" into a dLoc field of a Motion Actuator
This would make some Python obsolete.
>> setFilename (also misleading, should be set Soundname),
> +1 can change no problem.
The biggest thing is that you cant change the sound of a sound actuator
with python (despite what the doc for setFilename suggest). So you end
up hooking 10 actuators to a script....
>> - can we hide "FH" settings in the Materials while using Bullet?
> Erwin added this back to bullet???
See above, works ;-)
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Das Blender-Buch: http://blenderbuch.de/redirect.html
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