[Bf-committers] Meeting notes: 2.48 plans
ideasman42 at gmail.com
Thu Sep 25 19:50:55 CEST 2008
not 100% sure of the script reloading issue, but does it work if you run
do you know the commit that changed this behavior?
On Fri, Sep 26, 2008 at 12:10 AM, Benoit Bolsee <benoit.bolsee at online.be> wrote:
>>For all regular devs it means to communicate now if there's known
> There is a problem with the blenderplayer, at least in Windows: the
> texture and lighting is completely wrong in the blenderplayer. It is
> like that since 2.47. I think it should be fixed before we release 2.48.
> There is also another problem with external python scripts in the BGE:
> external classes are not compiled between BGE sessions. It used to be
> the case so that you could modify the script and re-run the game to see
> the effect immediately. Now you need to explicitely load the scripts at
> the start of the game (via a startup script) otherwise it loads the
> script once on the first session and does not reload until you stop and
> start Blender.
> I think we should revert to the original behavior before 2.48
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