[Bf-committers] compiling VideoTexture on mac osx
jmsoler at free.fr
jmsoler at free.fr
Mon Nov 3 22:04:48 CET 2008
That's the same rev on mac osx 10.5 ix86.
Selon Alphonso Bedoya <alphonso.bedoya at gmail.com>:
> FWIW, I've successfully compiled rev 17309 on Intel OX 10.4 with scons.
>
> On Mon, Nov 3, 2008 at 10:28 AM, <jmsoler at free.fr> wrote:
> >
> >
> > At least one problem again :
> >
> > source/gameengine/VideoTexture/PyTypeList.cpp: In member function 'void
> > PyTypeList::reg(PyObject*)':
> > source/gameengine/VideoTexture/PyTypeList.cpp:81: error: invalid conversion
> from
> > 'const char*' to 'char*'
> > source/gameengine/VideoTexture/PyTypeList.cpp:81: error: initializing
> argument
> > 2 of 'int PyModule_AddObject(PyObject*, char*, PyObject*)'
> > scons: ***
> >
>
[/Users/me/developpement/bf-blender/build/darwin/source/gameengine/VideoTexture/PyTypeList.o]
> > Error 1
> >
> >
> > jms
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