[Bf-committers] BIH, BVH news and a question
Michael Fox
mfoxdogg at gmail.com
Sat May 10 01:10:39 CEST 2008
On Fri, 2008-05-09 at 19:01 -0400, Yves Poissant wrote:
> After some time fiddling with the BIH and then reading some more papers,
> thesis and ompf forum threads, I came to the conclusion that the BIH
> implementation that was ripped from SunFlow and adapted to Blender was
> optimal. But I was not satisfied with the results so I implemented a BVH
> just to compare. The BVH alone is faster than the BIH for half of the scenes
> I had for testing purposes. Then I implemented SAH (Surface Area Heuristic)
> BVH and this one is clearly the winner. It is always faster than the BIH.
> And it is as fast to much faster than the octree. So that is good
> news.
this is great news :) Keep up the good work :)
--
Michael Fox <mfoxdogg at gmail.com>
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