[Bf-committers] Blender.Mathutils & Blender.Geometry in BlenderPlayer
Campbell Barton
ideasman42 at gmail.com
Wed Jun 25 22:15:25 CEST 2008
For Franky's actions (wall ledge grabbing,gliding and hopefully tree climbing)
Mathutils and Geometry modules with the Blender Game Engine are useful
for controling of characters orientation.
But using this means they need to be compiled into blender-player, or
I re-do the functionality in python.
Is it ok to make them available from Blender player?
Probably call them GameLogic.Mathutils and GameLogic.Geometry, though
once they are available, its very easy to change where they are
accessed from.
- Cam
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