[Bf-committers] Blender.Mathutils & Blender.Geometry in BlenderPlayer

Campbell Barton ideasman42 at gmail.com
Wed Jun 25 22:15:25 CEST 2008


For Franky's actions (wall ledge grabbing,gliding and hopefully tree climbing)
Mathutils and Geometry modules with the Blender Game Engine are useful
for controling of characters orientation.
But using this means they need to be compiled into blender-player, or
I re-do the functionality in python.

Is it ok to make them available from Blender player?

Probably call them GameLogic.Mathutils and GameLogic.Geometry, though
once they are available, its very easy  to change where they are
accessed from.

- Cam


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