jms a écrit : > Hi, > > in > source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h > > two space keys seem to stop the compilation on MSVC++. > There is also a problem in source/gameengine/Rasterizer/RAS_2DFilterManager.cpp with the glActiveTexture variable which is not found. jms