[Bf-committers] (no subject)
Benoit Bolsee
benoit.bolsee at online.be
Tue Jul 8 14:42:44 CEST 2008
Hi,
Since last merge, the game engine became totally unstable: it crashes very
frequently with memory corruption. This has to do with the texture/material
rasterizer because the instability disappears when I run the game in wire
frame mode. I've seen some update in the rasterizer when I did the merge with
my logic updates. Could the author of these changes double check the code for
memory corruption problem?
/benoit
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