[Bf-committers] [13223] trunk/blender/source/blender: === Custom Transform Orientation ===
Martin Poirier
theeth at yahoo.com
Sun Jan 13 20:33:12 CET 2008
Hi,
--- GSR <gsr.b3d at infernal-iceberg.com> wrote:
> theeth at yahoo.com (2008-01-13 at 1924.09 +0100):
> > Custom Orientations can be added with Ctrl-Shift-C
> (hotkey
> > suggestions are welcomed), this adds and select
> the new
>
> C-S-Space is a bad idea then?
Not as such, I just think that maybe easy to hit keys
like space should be kept for something more
important.
> > Differences from the patch:
> > - orientations no longer link back to the object
> they came from, everything is copy on creation.
> > - orientations are overwritten based on name (if
> you add an orientation with the same name as one
> that already exists, it overwrites the old one)
>
> Sounds destructive. When you type same name in
> material, for example,
> you get the old, not destroy the previous version.
> Add .001 instead?
The idea is that adding the same object a second time
should overwrite the previous entry.
You make a good point though, lets see what others
think.
Martin
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