[Bf-committers] Summer of Code (previously qdune but derailed by Alex)
emmanuel.stone at gmail.com
Sun Nov 11 06:57:01 CET 2007
On 11/9/07, Martin Poirier <theeth at yahoo.com> wrote:
> Agreed on this point. For next year, we really should
> reserve time before the end of the alloted period to
> work on integration in trunk instead of leaving that
> for later (when student would have less time because
> of school restarting and what not).
I think this is a really good idea.
Getting GSoC code into bf-blender branch makes it much less likely for
projects to become stagnant. Which is what happened to the NURBS
project, when life got in the way.
A few comments in support of the rest of Martin's points:
I think that the important thing about GSoC is that it allows people
who wouldn't normally have the means (time or money) to devote to an
open source project like Blender. GSoC creates new developers by
allowing people the chance to make an initial contribution, regardless
of financial pressures.
I would never have had the time to delve into Blender without the GSoC
opportunity. I will admit that once the summer was over, and I had to
go back to working a real job, and studying full time, I did not have
enough time for Blender. But the initial core of the work was done and
I didn't abandon the project.
I'm probably going to regret saying this, I'm hoping to have a beta
build ready in the next few weeks with new NURBS functionality running
Better late than never...
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