[Bf-committers] Render API Refactor
Harry Strange
harry at see3d.co.uk
Fri Mar 2 12:06:16 CET 2007
Hi all,
I posted this on the Blender.org forums but haven't had any response so
I thought I'd post the question here as well :)
I was at the last Blender conference and remember Ton talking about the
possibility of "opening up" the blender rendering API. Now presumably
this would be a massive task. By allowing different render engines to be
set you're also allowing support for different material
settings/textures/lighting/etc. So it's not just the rendering aspect
that's affected.
My question is this: Is anyone working on this? Is this even planned for
the future? I think it'd be a great advance for blender but obviously
not a task to be taken on lightly!!!
Any info on the current state of affairs or how one could help on such a
large project would be much appreciated,
Harry
--
Harry Strange Tel: (01970) 628 434
Software Engineer Mob: (07932) 073 950
See3D, Llandinam Building,
UWA, Aberystwyth, SY23 3DB
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