[Bf-committers] GPL headers

Campbell Barton cbarton at metavr.com
Thu Jul 26 05:15:57 CEST 2007


>>   * The Original Code is Copyright (C) 2001-2002 by
>> NaN Holding BV.
>>   * All rights reserved.
>>   *
>>
>> I dont mind giving my copyright to the blender
>> foundation but its a bit 
>> misleading to have this for new files.
> 
> Actually, NaN Holding BV isn't the same thing as the
> Stiching Blender Foundation at all, it's the old NaN
> copyright holders (which, if memory serves right still
> holds the rights on the logo and name).

Yep, thats why I say its misleading, because the licence says the file 
is the rights of a company that dosnt exist anymore,
It should probably say something like "This code is Copyright (C) by the 
Blender Foundation All rights reserved." - thats why I ask what to use 
for original files?

> For original files, this isn't needed at all I'd say
> (since in the context of this sentence, original code
> refers to the code donated by NaN).
> 
>> In cases where we want to keep copyright can we do
>> this? or is that 
>> frowned upon?
> 
> Doesn't matter to me. In case of potential legal
> battles (say, in case someone takes the code and
> breaks the GPL), then it's harder for the Blender
> Foundation to fight back if the copyrights are
> fragmented (though not that much I'd guess, since
> there aren't that many contributors). IIRC, that's the
> main reason why the FSF ask people to relinquish their
> copyrights to them for commited code (actually, they
> suggest this for all GPL code, but that's just greedy
> I'd say). In any case, I don't really care too much
> either way, whether people want to keep their
> individual copyrights or hand them over to the BF,
> fine by me.
relinquish it to who? - or just not write "Copyright by Me" into the header?

> I don't think there ever was an "official" BF stance
> on the matter either.
> 
> Martin

The only difference I see in keeping the copyright is that the decision 
to change the license is with the person who owns the copyright.

Say we make the move to GPL3 - if all the copyright is to the 
BlenderFoundation, then the BlenderFoundation can make that move without 
asking each dev if its ok to have their licence changed (though Im sure 
there would be some discussion with devs ;) ).






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