[Bf-committers] Sunday meeting minutes, 25th feb 2007
Ton Roosendaal
ton at blender.org
Sun Feb 25 18:38:17 CET 2007
Hi all,
Main topic was the need for a 2.43a update or not.
There were a couple of important fixes in Blender:
- sculpt: grab bug with shape keys
- game engine: ray sensor failure
- composite: vector blur fails on mixed solid+ztransp
Further the new official book (Blender Basics) could use a stable
release too.
On the other hand, we have been fixing such important bugs for over 2
months, and there is no reason we won't find new such bugs during the
next days. Freeze has been long enough now (already nicked "ice age").
Alternative proposal: do a 2.44 in a relative short timeframe, like 2
months (end of april).
That gave a lot of positive endorsement.
So the proposal is:
- cvs is open again (bcon1)
- work on new projects can start, but only those that can be completed
in 6 weeks
(please discuss/mention projects in public before starting it!)
- big refactor projects then can start in may.
- during next 2 months, also papers/design for refactors can be created
and approved
Possible projects for 2.44:
- make blender 64 bits safe (Ton)
- image browser (Andrea)
- adding composite nodes (Bob)
- vertex array drawing for derivedmesh (Joe)
- ffmpg cleanup, and integration for release in osx and windows
- baking: object-to-object ray normal baking (baking hires object into
lowres)
- pynode (Nathan)
Might be out of scope for the short term release:
- add canvas and/or 'region of interest or tile optimizer' in composite
- node refactor -> plugin api (bob)
- render export api
- rigid body
Need to discuss:
- cloth
- new particles
- ...
-Ton-
------------------------------------------------------------------------
--
Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
More information about the Bf-committers
mailing list