[Bf-committers] Export to Proprietary MAYA Modeler
cbarton at metavr.com
Tue Apr 24 23:24:19 CEST 2007
Matt's written a script for this, let us know how you go..
Im eyeing it off for inclusion for Blender's script bundle ;)
Esben Stien wrote:
> I have a set of curves that my friend wants to import into maya.
> What tools are available for this?.
> In the maya import dialog, he got:
> Adobe Illustrator
> Any pointers as to what I can try?
See MetaVR Visuals Used at the Combat Studies Institute
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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