[Bf-committers] Export to Proprietary MAYA Modeler
Campbell Barton
cbarton at metavr.com
Tue Apr 24 23:24:19 CEST 2007
Matt's written a script for this, let us know how you go..
http://blenderartists.org/forum/showthread.php?t=94300
Im eyeing it off for inclusion for Blender's script bundle ;)
Esben Stien wrote:
> I have a set of curves that my friend wants to import into maya.
>
> What tools are available for this?.
>
> In the maya import dialog, he got:
>
> mayaAscii
> mayaBinary
> mel
> OBJ
> audio
> move
> EPS
> Adobe Illustrator
> image
> Fluidcache
> Fbx
> DXF_FBX
> DAE_FBX
>
> Any pointers as to what I can try?
>
--
See MetaVR Visuals Used at the Combat Studies Institute
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Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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