[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/blenkernel/intern constraint.c
blender/source/blender/blenloader/intern readfile.c writefile.c
blender/source/blender/include butspace.h blender/source/blender/makesdna
DNA_constraint_types.h blender/source/blender/src buttons_object.c
editconstraint.c
Joe Eagar
joeedh at gmail.com
Sat Apr 7 12:04:16 CEST 2007
Joshua Leung wrote:
> aligorith (Joshua Leung) 2007/04/07 05:32:57 CEST
>
> Modified files:
> blender/source/blender/blenkernel/intern constraint.c
> blender/source/blender/blenloader/intern readfile.c
> writefile.c
> blender/source/blender/include butspace.h
> blender/source/blender/makesdna DNA_constraint_types.h
> blender/source/blender/src buttons_object.c editconstraint.c
>
> Log:
> == Clamp-To Constraint (was Patch #4818) ==
>
> This (new) constraint limits the location of an object/bone to the range of locations
> on a given curve. It works by comparing the location of the owner on one axis, to
> the extents of the curve's bounding-box on the same axis, to find the location on
> the curve.
>
> Usage Notes:
> * 'Ob:' field must point to a valid curve object
> * This curve should have 'Path' turned on in order for this constraint to work. You
> don't really need to do this as it will be taken care of by the code.
> * 'Auto' toggle automically determines which axis should be used for the distance estimations/calculations. It is the default option, but may not work that well for
> some cases.
> * X/Y/Z toggles can be used to select the axis to use for these calculations. Try
> to choose the axis along which the curve stretches out for most.
>
>
Oh cool! Maybe now it'll be possible to implement the facial rig system
of using hooks constrained to curves (there's a sticky thread on cgtalk
about it).
Joe
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