[Bf-committers] Armature parent deform from API?
P. Visser
p.visser at illusoft.com
Thu Sep 21 21:17:50 CEST 2006
Hi,
When you parent an armature to an Object with a mesh, that object gets a
'Armature parent deform' modifier. Is there a way to get this modifier from
the Blender API?
Now users have to press the 'make real' button, before I can see the
modifier from the API.
I need this for exporting skinned meshes to Collada 1.4.
Does anybody has some insight to this problem?
Thanks,
Pieter
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