[Bf-committers] Subsurf deformation many factors slower...
Ton Roosendaal
ton at blender.org
Fri Oct 27 23:24:11 CEST 2006
Hi,
While reviewing Plumiferos files I noticed some scenes were incredible
slow... especially with many subsurfed characters playback was many
seconds per frame.
A test reveiled that subsurf deformation became a lot slower, somewhere
in the months after the 2.42a release. My oldest reference build is
from sept 25, then it was slow already.
Anyone feels like hunting for it? :)
Reference files you can find in the test242.zip regression. Set subsurf
depth to three for driven_hand.blend, for example. It seems to get much
slower for more complex characters...
-Ton-
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Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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