[Bf-committers] Bitmap International Characters
joeedh at gmail.com
Sat Nov 11 00:52:44 CET 2006
Drip Stone wrote:
> Blender uses pixmap to display international letters.
> As a result, these characters are not so clear.
> If we use bitmap instead pixmap, distinct characters are showed as it
> is in default English version.
> pixmap http://bbs.blendercn.org/files/o_189.gif
> bitmap http://bbs.blendercn.org/files/pixel_146.gif
> The modification is quite easy:
> Just change FTGLPixmapFont to FTGLBitmapFont.
That would be a good userpref. Pixmap fonts are really really needed
for those few video cards that can't do bitmapped fonts :)
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