[Bf-committers] Re: crashes reports in Blender 2.42
blenderplayer.exe
Kent Mein
mein at cs.umn.edu
Wed Jul 19 14:39:01 CEST 2006
In reply to erwin at erwincoumans.com (erwin at erwincoumans.com):
>
> There are some useful bug fixes made between RC3 and release which would be
> good to include. Can we rebuild the gameplayer.exe and check if it still
> crashes?
>
> Erwin
>
It's still crashing for me. I'll try and look into it a bit,
here is my backtrace under linux:
(gdb) bt
#0 0x00000000 in ?? ()
#1 0x082baf4c in bgl::InitExtensions ()
#2 0x0810f2ca in GPG_Application::initEngine ()
#3 0x0810fd1c in GPG_Application::startWindow ()
#4 0x0810e54a in main ()
(gdb)
In blender loading the same file here is the backtrace:
(gdb) bt
#0 0x00000000 in ?? ()
#1 0x085a843c in bgl::InitExtensions () at stl_iterator.h:759
#2 0x084ce9a1 in StartKetsjiShell () at stl_iterator.h:759
#3 0x082071bc in start_game ()
#4 0x082078c2 in winqreadview3dspace ()
#5 0x0820c6cf in scrarea_do_winhandle ()
#6 0x08187040 in screenmain ()
#7 0x08150626 in main ()
Kent
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