[Bf-committers] Plugins in win32 installation of blender
Kent Mein
mein at cs.umn.edu
Tue Jul 18 02:57:43 CEST 2006
In reply to Stephane SOPPERA (stephane.soppera at wanadoo.fr):
> Simon Clitherow a écrit :
> >We still have some issues with plugins IMHO. I would prefer to have
> >pre-built dlls with the installer, however, my attempts to build a
> >working plugin with msvc have been unsuccessful. All documentation
> >I've found points to lcc/gcc/dlltool magic. So, until the plugins
> >build with msvc they cannot be included in a scons release.
> But they DO build with MSVC!
> I found a solution one hour ago and I wrote a page about it:
>
> http://stephane.soppera.googlepages.com/blender
This is great. I recompiled all of the plugins except for
sequence/scatter sequence/wrap and texture/fixnoise
at http://www.cs.umn.edu/~mein/blender/plugins
I also made a msvc.bat file which compiles them, its pretty braindead but
works.
(Current issues with those 3 are srand, drand48 unresolved symbols and
warp.c has functions declared as static inline void and it doesn't like
the syntax, anyone have a fix for those 3 let me know.)
Thanks,
Kent
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