[Bf-committers] Plugins in win32 installation of blender
Joe Eagar
joeedh at gmail.com
Sun Jul 16 17:30:23 CEST 2006
Stephane SOPPERA wrote:
>> P.S.: thanks the yafray guys for the LIBEXTERN macro I used btw :) .
> Joe
> About it, why is it using WIN32 and not _WIN32? Are mingw or other
> win32 compiler using WIN32 define and not _WIN32 as MSVC?
>
Hopefully WIN32 is defined by the build environment if it's not there.
Honestly, I've never seen a project that used _WIN32, it's always
WIN32. So I don't really know what's going on, all these WIN32 _WIN32
_WINDOWS_ macros are a little confusing :) .
But you can use blender functions in your plugins right?
Joe
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