[Bf-committers] Re: Orange branch schedule

Shaul Kedem shaul.kedem at gmail.com
Sun Jan 15 09:38:12 CET 2006


Hi,
If someone could mention this thread in the meeting , just so ton can
quickly go through the stuff (most of it, if not all, was mentioned in
the past) so he can keep these in his mind while coding; he said he
will be attending the Sunday meeting.

Shaul

On 1/14/06, Matt Ebb <matt at mke3.net> wrote:
> Ton is unplugged from the net until all this is finished, so
> everyone's well-meaning advice is falling on deaf ears. The project
> is also not creating a renderer from scratch, he's restructuring the
> current one. He's also already done his research, and I have a
> feeling that he knows a thing or two about creating a rendering
> system. I'd just let the guy be :)
>
> Matt
>
>
> On Jan 14, 2006, at 6:19 PM, Mal wrote:
>
> > I don't want to flood this thread too much, but if Ton is looking
> > for inspiration at the start, some links might be useful for research
> >
> > What about looking at the project to create a Renderman renderer,
> > using OpenGL?
> >
> > http://reality.sgiweb.org/olano/s2002c36/ch10.pdf
> >
> >
> > Mal
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at projects.blender.org
> > http://projects.blender.org/mailman/listinfo/bf-committers
>
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