[Bf-committers] Crash while playing/Rendering Sounds

Carsten Wartmann carsten.wartmann at imago-viva.de
Wed Dec 13 20:13:48 CET 2006


Hi,

I get a crash when playing a Sequence with sound. Blender states this:

Input #0, mov,mp4,m4a,3gp,3g2, from 'd:\tmp\Experimente\P1000129.MOV':
   Duration: 00:00:09.5, start: 0.000000, bitrate: 12917 kb/s
   Stream #0.0(eng), 30.00 fps(r): Video: mjpeg, yuvj420p, 848x480
   Stream #0.1(eng): Audio: pcm_u8, 8000 Hz, mono, 64 kb/s

When I play the timeline it crashes (after a few frames, I can hear the 
beginning of the sound) , when I render it crashes at frame #8, I guess 
its the time it writes the first soundchunk?

Sometimes (rare) I can play nearly the whole timeline before the crash.

I compiled with a freah checkout (to be sure, pain over ISDN) with 
mingw/msys on windowsXP.

Sorry for that fuzzy "bugreport",
Any hints?

Carsten


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