[Bf-committers] Re: Newbie coding advice.

Johnny Matthews johnny.matthews at gmail.com
Wed Sep 28 19:16:31 CEST 2005


The python api is pretty powerful and is getting better all the time. 
You may not want to totally drop the
idea of an export script. It may actually give you more flexibility 
(depending on what you want to accomplish)
good luck either way. The more sectors that blender makes in-roads into 
the better!

Johnny

Greg MacDonald wrote:
> Thanks. I'll try tuhoppu in a few months. Maybe if I code it up in an
> unobtrusive way, it'll eventually make it into the main tree.
>
> On 9/28/05, Jeremy Wall <zaphar at gmail.com> wrote:
>   
>> There will undoubtedly be folks who will object to the added
>> complexity for only a subset of users. That shouldn't stop you though.
>> The worst that could happen is your changes don't make it into the
>> official source but you will still be able to use it at work. and
>> other people can still use them if they use open flight and want to do
>> a custom compile.
>>
>> I do have one piece of advice though. Try it out in tuhoppu first.
>> This kind of thing usually starts there so people can play with it and
>> get comfortable before moving it over. You usually get more acceptance
>> going that route first rather than starting in the official Blender
>> release branch.
>>
>>     
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