[Bf-committers] Particle questions

Ton Roosendaal ton at blender.org
Wed Nov 16 12:00:26 CET 2005


Hi,

That's in Blender already since particles were in Blender. We can go 4  
generations of splitting deep :)

-Ton-

On 16 Nov, 2005, at 11:12, Mal wrote:

> Regarding particles,
>
> One of the best ( albiet real-time ) particle systems I worked with  
> had an event that was called when the particle ended, which could  
> birth another particle.
>
> This opened up a huge range of creative possibilities ( fire particle  
> birthing smoke, rocket trail particle birthing an explosion ).
>
> Might be worth keeping this in mind, as a slight tweak which could  
> allow for some very cool effects ( both for rendering, and for GE )
>
> Mal
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>
>
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Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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