[Bf-committers] GUI issues
Bart
bart at neeneenee.de
Sun Jul 24 22:46:11 CEST 2005
Testing the actual CVS built i just noticed some GUI issues about adding
things to objects:
- At Material F5 the buttons for a new material named "Add New" and the
delete button is an "X"; the buttons are normal buttons
- At Panel texture you have a normal button called "Add New" too
- at effects panel the buttons for a new effect is named now "NEW
Effect" and you got a "Delete"-Button right side; all buttons are
actions buttons; the diffrent effects are available via little small
green buttons under the "NEW Effect" button
- at Constraints panel you got a normal Button named "Add Constraint"
and any contraint got his own "X" button for delete and contraints can
be shown or hidden via a triangle symbol
- at Modifiers panel you got a normal Button named "Add Modifier" and
you got a "Delete"-Button right side which is an action button; the
diffrent modifiers could be choosen using a number input
These 5 add functions should be more uniform in naming (like "Add
Material"; "Add Effect"; "Add ..." etc). Panels like Constraints,
Effects or Modifiers that can show and hide parts of the GUI should work
uniform too.
_________________
Karamba!
Bart.
Blender Feature Proposal:
http://www.neeneenee.de/blender/features/
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