[Bf-committers] Tool Stack with Tool Painter!
trip at spymac.com
Thu Feb 10 06:40:14 CET 2005
dude if you are going to tease us then at least make a movie of your
new blender use like one of those screenshot movie programs.
Oh and if it is powerful enough could it make a new armature system ???
On Feb 10, 2005, at 12:33 AM, joeedh wrote:
> I'm not going to post any code, but I had to say. . .
> I've written an abstracted tool layer! For my new he mesh type!! And
> it supports macros!!!
> And what's even cooler, I've written a special "tool paint" for these
> macros! Of course, all it does is do a findnearestface once every 0.1
> seconds, nothing fancy, but even still, I've just made LetterRip's
> sculptmesh tool in about 2 seconds by creating a macro consisting of
> expand-selection & move-along-normal (a special "macro" transform,
> since normal transforms and this system are pretty much 100%
> I feel so excited.
> P.S.: Now if only I could get those STUPID subdivide and delvert
> functions to work!
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