[Bf-committers] Space orb anyone? - Ghost input
rodrigo.damazio at poli.usp.br
Tue Feb 8 21:32:32 CET 2005
Jean-Luc Peuriere wrote:
> Le 7 févr. 05, à 19:12, Campbell Barton a écrit :
>> Hi, at metavr we use a space orb for 3d navagation, there realy nice
>> - 6d of freedon, they are serial port devices, does anybody know if
>> it would be possible to add support for the space orb into Blender?
>> this could be a code bounty-
>> the device is called a space orb 360, google for it.
>> Linux has space orb drivers as as part of its joystick stuff, so mabe
>> we only need to support generic joysticks.
>> Sorry I should gave more details but Im in a rush..
>> - Cam
> that was a part of the intent of the ghost refactoring i intented to
> do. Now i did not had the time to really dwell on this but my goal was
> to add USB devices. With the SDL joystick support now in, this may be
> possible also this way.
In addition to using joystick support, I suggest you also use
libsball, which supports spaceball and space orb - this way you can get
more 6dof devices (such as serial spaceball) which aren't really
supported by the kernel.
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