[Bf-committers] Ray option make slow render with scene using only shadow buffer lamps

Stephane SOPPERA stephane.soppera at wanadoo.fr
Fri Dec 23 17:14:30 CET 2005


Jean Montambeault wrote:

>----- Original Message ----- 
>From: "Stephane SOPPERA" <stephane.soppera at wanadoo.fr>
>To: "bf-blender developers" <bf-committers at projects.blender.org>
>Sent: Friday, December 23, 2005 11:06 AM
>Subject: Re: [Bf-committers] Ray option make slow render with scene using
>only shadow buffer lamps
>
>
>  
>
>>>I can't find the documentation about "Full OSA" so I don't know if
>>>this behavior is wanted or not.
>>>Where is it in the release logs Jean?
>>>      
>>>
>>Ok, found it: http://www.blender.org/cms/Rendering_engine.320.0.html
>>This page does not specifically mention this automatic full OSA for
>>specific cases.
>>
>>Stephane
>>    
>>
>
>I missed it too:
>look for "Using ray tracing for a Material will always use the "Full Osa"
>however, since the optimized OSA just didn't work satisfying for it. "
>  
>
Oh, you mean this sentence. I though it was only concerning ray-tracing 
specific material settings: ray-mirror and ray-reflexion.

Stephane




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