[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/blenloader/intern readfile.c
blender/source/blender/include BIF_editgroup.h
blender/source/blender/makesdna
DNA_material_types.h DNA_object_types.h
blender/source/blender/render/intern/source renderco
Jean Montambeault
iaminnocent at videotron.ca
Sat Dec 17 15:17:28 CET 2005
----- Original Message -----
From: "Ton Roosendaal" <ton at blender.org>
To: <bf-blender-cvs at blender.org>
> ton (Ton Roosendaal) 2005/12/17 15:05:40 CET
>
> Modified files: (Branch: orange)
> blender/source/blender/blenloader/intern readfile.c
> blender/source/blender/include BIF_editgroup.h
> blender/source/blender/makesdna DNA_material_types.h
> DNA_object_types.h
> blender/source/blender/render/intern/source rendercore.c
> shadbuf.c
> blender/source/blender/src buttons_shading.c editscreen.c
> editview.c
>
> Log:
> Orange: New option "Shadow Bias", to extend the boundary between shadow
or
> no shadow a little bit. Uses same threshold function as the "Bias"
button.
> (That latter still works, and will use an automatic bias value based on
the
> geometry, to prevent terminator errors in raytracing).
>
> Anyhoo, with this manual bias you can get rid of terminator problems for
> weird diffuse shaders now as well (like tangent or fresnel).
>
My God sir !
I subscribed to this list to follow Blender's development closely in order
anticipate changes in view of my work in bf-docboard : if every dev make
comments as clear as you make them it's going to be a piece of cake.
So thanks for that too Mr Roosendaal.
Jean
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