[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/src drawview.c editdeform.c
header_view3d.c toets.c vpaint.c
Ton Roosendaal
ton at blender.org
Mon Aug 22 14:05:59 CEST 2005
Hi,
> While you're already at making all these weightpaint improvements,
> PLEASE make weightpaint mode solid shaded (Hi Unnamed!), so that you
> can actually see where you're drawing :)
Yeah, same goes for TexturePaint/FaceSelect/VertexPaint modes... I'll
have to code something that bypasses our default OpenGL light setup
though. Probably a very minimal solid shade with lotsa "ambient" would
do. Will experiment with it.
-Ton-
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
>
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