[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/blenkernel BKE_armature.h
blender/source/blender/blenkernel/intern armature.c
blender/source/blender/include BIF_editmesh.h
blender/source/blender/src booleanops.c buttons_editing.c
editmesh.c editmesh_tools.c space.c
Ton Roosendaal
ton at blender.org
Wed Aug 17 16:10:38 CEST 2005
Hi,
Edge-rotate works very unreliable on multiple selections... ctrl+t does
it much better. :)
-Ton-
On 17 Aug, 2005, at 15:57, Alexander Ewering wrote:
>
> On Wed, 17 Aug 2005, Ton Roosendaal wrote:
>
>> ton (Ton Roosendaal) 2005/08/17 15:26:42 CEST
>>
>> Modified files:
>> blender/source/blender/blenkernel BKE_armature.h
>> blender/source/blender/blenkernel/intern armature.c
>> blender/source/blender/include BIF_editmesh.h
>> blender/source/blender/src booleanops.c buttons_editing.c
>> editmesh.c editmesh_tools.c space.c
>>
>> Log:
>> - New feature: shift+ctrl+t in Mesh editmode splits quads in exact
>> opposite
>> way. Requested for low-poly modeling.
>
> Urm... there is already CTRL-F or that "Edge Rotate" thing... don't
> know
> if sacrificing a hotkey for this makes sense?
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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Ton Roosendaal Blender Foundation ton at blender.org
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