[Bf-committers] EdgeSlide comment
Ton Roosendaal
ton at blender.org
Sun Aug 7 11:05:49 CEST 2005
Hi Johnny,
At siggraph I watched the demos at the XSI booth, and on a huge
projecion wall they showed this exciting XSI feature 'edge slide'. So
we're state of the art now! :)
They had another 'slide' too, the 'vertex slide' which kept vertices
within the plane of their neighbour faces. Worked with 'proportional
edit' even.
My suggestion would to check with Martin Poirier on moving edge slide
to the transform tools. It has almost full support for it already, and
that would unify behaviour for editing quite some. Probably the
transform() tool would require one or two callback routines to give all
control we need for more tools like this.
-Ton-
On 31 Jul, 2005, at 0:32, Johnny Matthews wrote:
> Ah yes, an absolute slide rather than a relative slide...Rather like
> the old loopcut's Percent / Inset feature. Yes this is in the plan to
> restore this functionality. I'm not sure when I will get this done,
> but rest assured that I have been thinking about it :)
>
> On 7/30/05, Kenneth Styrberg <kenneth.styrberg at telia.com> wrote:
>> Hi, I was just trying out the edge slide. But I don't like the way the
>> edge interpolates its vertices towards the edge you slide towards,
>> this
>> gives unwanted angles on edges you slide when the edge is tilted.
>> I would like an option that the sliding edge to look the same while
>> sliding until first vertice reaches the next edge. Then we can either
>> stop sliding or start interpolating...
>>
>> just some ideas...
>>
>>
>>
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>
>
> --
> Johnny Matthews
> johnny.matthews at gmail.com
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Ton Roosendaal Blender Foundation ton at blender.org
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